01 Nov RESEARCH PAPER: NVIDIA’s 2nd Generation Maximus

All of today’s sophisticated physical products like cars and media content like movies are designed then simulated on high-performance PCs, called workstations. Today, the design and simulation process is dictated by the technology, not the natural or most efficient way to work. Industry professionals in entertainment, media, sciences, and industrial design fields have been hindered by numerous technological restraints that limit their full potential. Current processes are so inefficient that two separate steps and sometimes corporate divisions still exist, split between design and simulation.

Table of Contents

  • Executive Summary
  • NVIDIA’S Maximus Vision
  • Manufacturing Industries
  • Media and Entertainment Industries
  • Energy Industries
  • Today’s Challenges
  • Approach & Application Impact
  • Manufacturing Applications
  • Media and Entertainment
  • Case Study
  • Ecosystem Implications
  • Final Thoughts

You can download the paper here.

Companies Cited

  • Adobe
  • Dell
  • HP
  • Intel
  • Lenovo
  • Mercedes Benz
  • Nvidia
  • Tesla