27 Jun Qualcomm’s New Fingerprint Sensors Go Through Metal, Glass And Displays

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  With the trend towards shrinking bezels and more sleek phone designs, some challenges have arisen when trying to keep phones sleek and still secure. Because of the overall size of smartphone batteries and the shrinking bezels, it has becoming increasingly difficult to find a place to put a fingerprint sensor. Fingerprint sensors have become […]

07 Jun IDC’s Data Shows VR is Not Dying, Not Even Close

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VR is not dead. VR is not dying. VR is very much alive according to IDC’s numbers. Apple’s WWDC 2017 keynote made that abundantly clear with their announcement of support for external Metal graphics, HTC Vive, SteamVR and Metal VR. The VR market is only starting and now that all the biggest players in the […]

17 May Google’s New Standalone Daydream VR Headset Fuses Daydream And Tango

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It has been known for quite some time that Google is working on a standalone VR headset. Standalone headsets are much more complex systems, because they incorporate not only the compute and display within the device but also the battery and tracking system. This can most easily be demonstrated by Intel’s Project Alloy VR headset announced […]

06 Mar Paperport Takes Me Closer To The Paperless Medical Office

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After practicing medicine for over 20 years I have amassed a large amount of paper from both clinical and business sources. Throughout college, medical school and residency, books and printed medical journals were my main medical resources. I tore articles from my journals, Xeroxed library books and made thermal copies from microfiche readers, then stored […]

09 Feb Lenovo’s Phab2 Pro Shows Promise Of Augmented Reality In Phones

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(Source: Anshel Sag) While 2016 was the year everyone got hyped about virtual reality (VR) as headsets started to enter the market, the same could be said of augmented reality (AR) in 2017. There was a glimpse into that future in late 2016 with Lenovo ’s launch of the Phab2 Pro—Google’s and Lenovo’s first AR […]

09 Feb The Future Of Virtual Reality: Mobile VR Platforms In A Battle

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(Source: Anshel Sag) While everyone obsesses over whether Sony , Oculus or HTC HTCCY +% sold more virtual reality (VR) headsets last year, Google and Facebook have been waging a silent platform war. This war of platforms ultimately comes down to the inherent belief that smartphone VR is going to be the primary driver of […]

08 Feb Snap’s Spectacles: How To Do One Thing Well

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(Source: Anshel Sag) Snap recently released information about their upcoming IPO, and one of the big parts of that IPO has been about the company’s hardware ambitions. Before Snap launched the Spectacles, they were essentially a one trick pony with a very popular app called Snapchat. The company has since changed their focus and are […]

20 Dec 2016: The Year VR Didn’t Meet Expectations, Sort Of

As 2016 ends, many people look at the projected sales figures of the different VR headsets and are left disappointed. However they shouldn’t be, because their expectations were too high. Firms projected astronomical numbers for the size of the VR market going into 2020 and beyond, which included unrealistic expectations for 2016 as well. I […]

14 Oct Facebook’s Oculus Connect 3 And The Future Of Virtual Reality

As you may know, Facebook bought Oculus back in 2014 for a cool $2 billion. This deal kick started a VR revolution and has accelerated the worlds of AR and VR. However, Oculus has had major challenges since being acquired and has struggled to deliver products on time; Oculus delivered its Oculus Rift headset later than […]

12 Sep Synaptics SecurePad Integration Into Clevo Gaming Notebooks Gives Us A Glimpse Of The PC’s Future

Identity protection is one of the key aspects of overall security and protection against attacks. Nobody cares more about protecting their identity than gamers many of whom have thousands of dollars’ worth of games and in-game content. People are getting hacked everywhere, inside games and outside games and getting compromised. In some cases, people get their credit card […]

01 Jun Synaptics’ New Security Adapter Takes PC Fingerprint Security Literally Anywhere

Synaptics is an understated innovator in the human interface and end user experience technology space, and many of the hottest smartphones, tablets and PCs have their technology inside. The Samsung Galaxy S7, Apple iPhone 6S, Dell XPS 15, Microsoft Surface and Surface Book, and HP ENVY are just a few of these products I’ve personally used. One […]

28 Sep Biometric Security…Maybe Not

A lot of people are very excited about the idea of biometric information—physical information about a person such as your fingerprint, voice, retina, or image—as a better form of security or at least as a nice substitute for passwords. I thought I liked this idea as well. However, for the very first time (at least […]

23 Sep Perceptual Computing: Critical to Intel’s Future

At Intel’s recent IDF (Intel Developer Forum), Intel formally announced their Perceptual Computing SDK 2013 Beta.  This SDK (software development kit) enables developers to build applications that enable users to interact with computing devices via multi-modal interfaces, combining voice and machine vision with keyboard, mouse, and direct touch.  While having the potential to fundamentally change the way users […]

17 Sep Intel Can Boost the PC Category

I spent most of last week at the Intel Developer Forum (IDF) in San Francisco, an annual event where most all of Intel’secosystem gathers to learn and discuss the latest and greatest Intel has to offer and providing glimpses of the future.  At IDF, I met with Intelexecutives and technologists in 1:1′s and small group events to learn howIntel will address […]

04 Sep Without Metro Apps, Innovative Touch-based Windows 8 Consumer Hardware is Meaningless

Last week at IFA in Berlin, Germany, HP, Dell, Samsung, and Sony announced some very unique hardware designs for Windows 8.  They included touch notebooks, convertibles, sliders, flippers, hybrids, and tablets that can take advantage of Microsoft’s Metro touch-based UI. The hardware was very impressive and it was obvious that a lot of thought and effort went […]

31 Aug Kickstarter and the HumanToolz iPad Stand: Another Great Example of a Best Buy and Target Loss

It has been interesting how many disruptive and innovative products arecoming through Kickstarter, the crowd-funding site for cool, new ideas. Some of the more famous entries have been thePebble e-watch and the most recent,OUYA, a game console. A former colleagueof mine recently announced a new product on Kickstarter, called the HumanToolz Stand, one of the coolest and useful […]

20 Aug How Significant is the Synaptics ThinTouch, ForcePad and ClearPad Technology?

As I have cited previously, human computer interface (HCI) changes have defined the winners of the last decade in the phone, tablet, and premium PC and game console markets. I believe this will continue into the future. As important as the singular technologies are the way that different kinds of controls come together as a system […]

17 Aug Why Windows 8 is Microsoft’s Biggest Risk Ever

One of the most important industry events will take place on October 26, the launch date for Microsoft’s Windows 8 operating system.  It will culminate a three year planning, development and test cycle for what CEO Steve Ballmercalls their riskiest product bet.  So why would Ballmer say this, especially when many in the industry characterize this as just […]

31 Jul Microsoft Office 2013′s Biggest Risk Could be its Visual Design

Microsoft Office has been the staple of productivity for years, particularly for businesses. Therefore, whenever big changes happen to the product, it’s a big deal. Literally millions of IT departments and users shoulder the burden to learn every new version in hopes of squeaking out every ounce of corporate productivity. Microsoft’s latest version is in […]

17 Jul Human-Computer Interface Transitions will Continue to Drive Market Changes

As a former executive and product manager for end consumer products and technologies, I have planned and conducted extensive primary research on Human-Computer Interfaces (HCI) or Human Machine Interface (HMI). A lot of this research was for the industrial design of consumer products and their mice, keyboards, and even buttons. I conducted other research for […]