22 Jul Nvidia Shield Tablet: Mobile Gaming Strategy Gains Clarity

Nvidia announced today two new members of the SHIELD family, the SHIELD tablet and the SHIELD controller for gaming. This comes on the heels of the Nvidia SHIELD portable released a year ago. I think the SHIELD tablet will get a warm reception by the press and gamers for multiple reasons and a much better […]

03 Dec Xbox One: Buy Now, Later, Or Never?

Outside of tablets, phones, and touch notebooks, it appears that some of the hottest electronics in the U.S. this holidays are the new game consoles, the Sony PS4 and the Microsoft Xbox One. I have used many consoles since playing Pong as a kid in 1977, have planned and developed gaming PCs in a prior […]

27 Jun Nvidia Demonstrates It ‘Gets’ Consumers With Their Shield Delay

Yesterday, in a blog post, Nvidia NVDA +0.47% announced they were delaying shipments of SHIELD until next month. Nvidia cited 3rd party mechanical issues as the culprit.  Having extensively used SHIELD for the past week, it is a very mechanically complex unit, very much akin to a combination between a smartphone and the highest quality game controller, so this doesn’t […]

26 Jun The Real Reasons Microsoft, Sony Chose AMD For The Xbox One And PS4

It has been two weeks since E3, the world’s largest gaming show, and the final pieces of the game console puzzle are starting to come into place.  The public knows what the Xbox One and the PlayStation 4 look like, what theywill run, what they won’t, digital rights management and their price.  Ironically, I have […]

25 Mar New Game Console Success Isn’t a Foregone Conclusion

In the next few days, Microsoft is expected to announce their next generation console, dubbed the “XBOX 720” at this year’s GDC (Game Developer Conference).  This is right on the heels of Sony’s recent PS4 announcement and lackluster sales announcements for Nintendo’s Wii U.  These new game consoles will sell, but just not as well as they once did.  Gaming and the gaming industry has changed […]

08 Jan NVIDIA’s Project SHIELD Connects Disparate Gaming Worlds

Even before CES 2013 officially began, NVIDIA announced a new product that rocked the gaming world.  NVIDIA announced Project SHIELD, an NVIDIA-branded mobile gaming device that connects different world of gaming, across modes, displays and content. My first visual impression of SHIELD when I saw it was that it looked like a high end portable game […]

07 Jan Why Nvidia’s Project Shield is Disruptive to Game Consoles and Portable Game Devices

NVIDIA tonight announced one of the most disruptive products in their history, called Project SHIELD, a portable gaming device that also signifies a vertical integration move.  Put simply, Project SHIELD is an NVIDIA-branded, Android-based portable game device with a 5” 1,280×720 display that can play Android and PC games.  It will be available in “Q2, 2013” at a […]

10 Jul KingsIsle Already Leads Where Gaming Hopes to Go

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Last month, Los Angeles hosted the world’s largest and most influential game trade show, E3. As with all years, we saw a combination of cool games, new products, and trends that are emerging or well on their way to being obvious. This year, one of the biggest trends focused on the rise of free-to-play (FTP) […]

16 May NVIDIA GeForce Grid: Killing off Game Consoles?

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Yesterday, NVIDIA launched VGX and the GeForce Grid, which, among many things, could render future game consoles obsolete. This may sound very far-fetched right now, but as I dig into the details of the capability of the GeForce Grid and map that against consumer future needs, unless future consoles can demonstrably deliver something unique and […]

01 May Immersive Social Games Bringing Families Together

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The big discussion on social games recently is centered around games like Farmville and companies like Zynga, whose recent IPO generated a lot of attention. I see a much more interesting phenomenon taking place where new, cross-generational and immersive social games are bringing families like mine closer together. It’s an interesting phenomenon that goes back […]

01 May RESEARCH PAPER: NVIDIA VGX Technology

NVIDIA today launched one of the most significant initiatives in the history of the company that, if delivered as promised, could propel them into a position as a top enterprise technology player. Called “NVIDIA VGX”, NVIDIA strives to remove many of the remaining barriers that have stood in the way of full cloud VDI implementations, […]

10 Mar Digital Media Adapters Part 13- Product Segmentation and Conclusion

Two and a half months ago when I started the DMA (Digital Media Adapter) for Living Room series, I had no idea how complex and difficult this would be. The sheer number of devices, content, and usage models was daunting. To boot, I don’t blog or evaluate products for a living, so much of this […]

28 Feb Digital Media Adapters Part 11 – Games on the HTPC

So, here’s a brief recap for anyone just joining this series. I have looked at the following DMAs: Apple TV,Google TV, Boxee Box, WD TV Live Hub, Roku XD S, and the Xbox 360 S. Now I am looking at a Windows 7AMD Fusion Theater PC (FTPC). So far, I’ve looked at the video playback capabilities and the AMD FTPC’s ability to […]

03 Feb Digital Media Adapters Part 7 – Xbox 360 “Slimline”

So far I have looked at the Apple TV, Google TV, Boxee Box, WD TV Live Hub, Roku XD S and now I will look at the Xbox 360. The original Xbox was introduced in 2001 and the Xbox 360 in 2005. For this analysis, I used what is known as the Xbox 360 S for “slimline”, which became available in […]

29 Dec Digital Media Adapters Part 1 – Introduction

It’s difficult to get online today and NOT see an ad, announcement, rumor or discussion on the new breed of TV-connected computing devices like the Apple TV and Google TV. Also known as a “digital media adapter” (DMA), media extender, Internet-enabled living room device, or by one of about ten other terms, DMAs are popping […]